![]() We will continue provide updates as it comes available. Catch up with the first part below and tune in on March 4, 2022, when the second part of the interview drops. While Slitterhead may not be straight up horror, Toyama would like to get back to Silent Hill someday, or at least what the game accomplished. “I’d like to include some horror elements in the slower parts, balancing with the frenzy action moments.” Slitterhead might have the scares but will ultimately lack the gore of Silent Hill‘s fame. The mind behind horror classics Silent Hill and Siren is returning to his roots with some old friends, and its looking like a hell of a comeback. “There is a terror aspect that I want to include even if the game lays more towards action,” Okura said. Slitterhead, A New Game From The Creator Of Silent Hill, Was The Most Exciting Game Awards Reveal. However, that doesn’t mean it will be a walk in the park. Okua elaborated, say that they don’t want their players to give up because it’s too scary. It conflicts the mind, making players reluctant to enter certain fights,” Toyama said. “I wanted a game that could be enjoyed for its action, yet whose concept doesn’t solely revolve around killing enemies. Wanting to touch a bigger audience, Slitterhead will encompass horror, action and drama. “It spans over multiple genres where horror is expressed.” Slitterhead has something for everyone According to Toyama, Slitterhead isn’t exactly a straight up horror game. A recent interview with Toyama, game director Junya Okua and producer Kazunobu Sato gives us a little more detail about Slitterhead and why we haven’t seen the same kind of terrors we saw in the Silent Hill series. Slitterhead was unveiled at the 2021 Game Awards with what can only be described as one hell of a teaser.
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